Changelog Timeline
Stay up to date with new patches
October 1 2022
- create entire directory chain, not just last folder
 - create scenes folder if it doesnt exist, fixes crash on first run
 
September 29 2022
- split foreground/background rendering of imgui to accomodate for viewport stuff. A little ugly impl, but works
 - some tooltips
 - extraction details
 - Drop frames and Autoscale task
 
September 27 2022
- playback bar
 - cleanups
 - the proper order of frames
 - viewport tab keys
 - Linear Fix Task
 - add mediapipe model to dependencies
 
September 26 2022
- fbxsdk fix env getting
 
September 23 2022
- more cleanup with tasks
 - load sequence task
 - cleanups
 - generalized task queue
 - frame good, frame bad
 - auto load all scenes
 - frame manipulations
 
September 22 2022
- Bone export looks good on all nodes now
 - cleanups
 
September 21 2022
- most looks ok, need to fix neck-nose connection
 - simplify node tree structure to not include children data
 
September 19 2022
- 4 limbs
 - drop IK for now
 - compose rotations properly
 - new angle based stuff for testing
 - delta vectors to euler angles base impl
 
September 6 2022
- tweaks