Changelog Timeline
Stay up to date with new patches
February 26 2025
- chore: Update version from 0.9.30 to 0.9.31
February 24 2025
- feat: fix bones task
February 18 2025
- chore: Update version from 0.9.29 to 0.9.30
- chore: update export modal with a bit more information
February 17 2025
- fix: downgrade assimp to fix FBX exports
- fix: off-by-one in time lerp
February 14 2025
- feat(nodes): Add bone presets to nodes that require bone selection (AddToBone, TimeLerp). Selecting a preset selects all associated bones
February 12 2025
- fix: export early out
- feat: adjust fbx/bvh exporter modal
- feat: update the default post-processing prefab
February 10 2025
- fix: some serialization issues
February 7 2025
- feat: Time lerp task
February 3 2025
- feat: draw bone set
January 23 2025
- fix: revert recent commits due to branch oversight..
January 22 2025
- finish the easier classes
- init caliko port
January 21 2025
- chore: Update version from 0.9.28 to 0.9.29
- fix: better wrapping in verifier
- feat: Reactive shortcuts using native ImGui API (#295)
January 20 2025
- fix(node-ed): Move 'prefabs' to the grid radial menu from 'spawn' menu
- Feat: Node editor for post-processing and preview (#292)
December 11 2024
- chore: tasks refactor, separation of concerns
November 15 2024
- chore: Update version from 0.9.27 to 0.9.28
- chore: Update version from 0.9.26 to 0.9.27
- chore: refactor viewport tasks into pop-up buttons
November 14 2024
- fix: do not assert when device has no recording formats
November 13 2024
- feat: two values slider
November 12 2024
- chore: Update version from 0.9.25 to 0.9.26
- chore: get rid of unused code
November 11 2024
- fix: Image buffers without copying, AImation now supports recording up to 240 fps in some configurations (#291) Co-authored-by: Koostosh