Changelog Timeline
Stay up to date with new patches
September 29 2022
- extraction details
- Drop frames and Autoscale task
September 27 2022
- playback bar
- cleanups
- the proper order of frames
- viewport tab keys
- Linear Fix Task
- add mediapipe model to dependencies
September 26 2022
- fbxsdk fix env getting
September 23 2022
- more cleanup with tasks
- load sequence task
- cleanups
- generalized task queue
- frame good, frame bad
- auto load all scenes
- frame manipulations
September 22 2022
- Bone export looks good on all nodes now
- cleanups
September 21 2022
- most looks ok, need to fix neck-nose connection
- simplify node tree structure to not include children data
September 19 2022
- 4 limbs
- drop IK for now
- compose rotations properly
- new angle based stuff for testing
- delta vectors to euler angles base impl
September 6 2022
- tweaks
- separate IKRoot behavior
September 5 2022
- temporary hacks to understand how ik root should behave
- New implementation
- base structs for whole body IK