Changelog Timeline

Stay up to date with new patches

September 29 2022
  • extraction details
  • Drop frames and Autoscale task
September 27 2022
  • playback bar
  • cleanups
  • the proper order of frames
  • viewport tab keys
  • Linear Fix Task
  • add mediapipe model to dependencies
September 26 2022
  • fbxsdk fix env getting
September 23 2022
  • more cleanup with tasks
  • load sequence task
  • cleanups
  • generalized task queue
  • frame good, frame bad
  • auto load all scenes
  • frame manipulations
September 22 2022
  • Bone export looks good on all nodes now
  • cleanups
September 21 2022
  • most looks ok, need to fix neck-nose connection
  • simplify node tree structure to not include children data
September 19 2022
  • 4 limbs
  • drop IK for now
  • compose rotations properly
  • new angle based stuff for testing
  • delta vectors to euler angles base impl
September 6 2022
  • tweaks
  • separate IKRoot behavior
September 5 2022
  • temporary hacks to understand how ik root should behave
  • New implementation
  • base structs for whole body IK