Changelog Timeline
Stay up to date with new patches
April 28 2023
- estimation with pose detection preprocessing included
- SceneMgr: Validate and remove non-existing entries in scene config object
- create a default scenes folder if its empty split DeviceMgr Run functions into Run for capturing and RunCalibration for live calibration tasks properly save recording for a scene
- fix typos
April 27 2023
- Recording/Calibration Tab: Refactor button display depending on current configuration and provide some text error in the UI when a recording is not available
- typo
- - fix overriding saved scene data on scene tab creation - Give MainWindow a chance to gracefully shut down
- add a bit more fonts and style tabbar *properly*
- add some colors
- upd comment
- impl multiple font sizes
April 26 2023
- fix tabs in 13f98037b3decc2c076d513ca1543a0392cf4626
- Commands: execute EditorKeybindsSettings command to all active contexts when binds change Playback bar: Wrap base playbackbar in EditorPlaybackController struct and hook it up to studio command system Regress: Viewport will now completely not work due to
April 25 2023
- port portable file dialogs
- imvec2 operators
- UI: Implement recently opened scenes in quickstart tab
- Scenes: Register scene tab contexts only when they're used
- Commands: Call commands on contexts children and all of it's children by recursion get rid of global context, always execute commands on all contexts
- Deprecate status bar singleton
- AImation-studio ver 0.1.0-alpha /issues/10 Co-authored-by: Koostosh
Co-authored-by: lukaasm Reviewed-on: /pulls/11 Big boy commit, a complete re-write of almost everything, there is many bigger and smaller chan
February 19 2023
- - create framebuffer per ViewportContext
- add an assert
- refactor a bit more
- impl command button
- Save binds on apply only
- typo
- rename editor command mgr save function to SaveKeybinds
- some more works on commands
February 18 2023
- .
- more work on command shortcut editing, almost there