Changelog Timeline
Stay up to date with new patches
June 16 2023
- fix compile warning
- more tweaks to viewport tasks
- add cancellable tag to background worker
June 13 2023
- some remakes to viewport tasks, still not ideal
- 9e5887523e31ccc3059bbb3a9d8eff97589a533c codestyle
- Tasks: Update triangulation task to support cancellation
- Threading: Implement async task cancellation using std::stop_source & std::stop_token BackgroundWorker callable can be now constructed with std::stop_token argument, if that's the case then when a thread calls the task, it will provide a stop_token that
- Misc: RFsequence has been removed, buildfix
June 12 2023
- scaling and smoothing tasks
June 9 2023
- some task reorganization, renaming badness to quality
June 8 2023
- Record: Implement upload video feature The video is automatically split into our format
June 6 2023
- Revert "Image Pipes: Write all frames to mp4 video using h264 codec instead of storing all frames in a folder" This reverts commit fc44342fae6e64c121ff3d3ba1580a170ad0247b.
- Image Pipes: Write all frames to mp4 video using h264 codec instead of storing all frames in a folder
June 5 2023
- fix parsing inference outputs
- SBS: Display selected bone and transform make sbs a bit more re-useable for future models
June 4 2023
- SBS: small adjustments
- Viewport: Deprecate sequencer in favor of SBS (tm) Implement proto for skeletal bone selector, 2d drawing of estimation pose model which broadcast bone selection on press
June 3 2023
- misc: small code cleanup
- Licensing: Implement application verification (#68) Co-authored-by: siof
Reviewed-on: /pulls/68 Co-authored-by: siof Co-committed-by: siof - CommandsContext: Move cooldown handling to keybind from command handler Allow WSAD to execute more often wrap shortcut internals in a struct as the AddKeybind function grew too much
- SceneTab: Move marking scene for deletion to it's own function
- Rest: Adjust news endpoint and implement missing fields: url, date, id
June 2 2023
- small cleanups after debugging
- Viewport: Fix crash due to leftover viewport context in the context mgr. ViewportContext should be registered as child of viewport tab MainLoop: Fix big whoopsie in main update loop which called editor command mgr update() function twice
- CommandsContext: Delete move and copy constructors
- SceneMgr: Do not rely on cached scene names, as user might add scene on it's own (most probably a developer) - fix pointless background group updater in triangulation task
- Tasks: update comments in triangulation task
- Cameras: Resolve issues with accessing frames from drive on DS devices
June 1 2023
- Viewport: Viewport settings popup
- ViewportContext: Implement change gizmo mode command implements translate, rotate and scale modes for gizmo