Changelog Timeline

Stay up to date with new patches

June 16 2023
  • fix compile warning
  • more tweaks to viewport tasks
  • add cancellable tag to background worker
June 13 2023
  • some remakes to viewport tasks, still not ideal
  • 9e5887523e31ccc3059bbb3a9d8eff97589a533c codestyle
  • Tasks: Update triangulation task to support cancellation
  • Threading: Implement async task cancellation using std::stop_source & std::stop_token BackgroundWorker callable can be now constructed with std::stop_token argument, if that's the case then when a thread calls the task, it will provide a stop_token that
  • Misc: RFsequence has been removed, buildfix
June 12 2023
  • scaling and smoothing tasks
June 9 2023
  • some task reorganization, renaming badness to quality
June 8 2023
  • Record: Implement upload video feature The video is automatically split into our format
June 6 2023
  • Revert "Image Pipes: Write all frames to mp4 video using h264 codec instead of storing all frames in a folder" This reverts commit fc44342fae6e64c121ff3d3ba1580a170ad0247b.
  • Image Pipes: Write all frames to mp4 video using h264 codec instead of storing all frames in a folder
June 5 2023
  • fix parsing inference outputs
  • SBS: Display selected bone and transform make sbs a bit more re-useable for future models
June 4 2023
  • SBS: small adjustments
  • Viewport: Deprecate sequencer in favor of SBS (tm) Implement proto for skeletal bone selector, 2d drawing of estimation pose model which broadcast bone selection on press
June 3 2023
  • misc: small code cleanup
  • Licensing: Implement application verification (#68) Co-authored-by: siof Reviewed-on: /pulls/68 Co-authored-by: siof Co-committed-by: siof
  • CommandsContext: Move cooldown handling to keybind from command handler Allow WSAD to execute more often wrap shortcut internals in a struct as the AddKeybind function grew too much
  • SceneTab: Move marking scene for deletion to it's own function
  • Rest: Adjust news endpoint and implement missing fields: url, date, id
June 2 2023
  • small cleanups after debugging
  • Viewport: Fix crash due to leftover viewport context in the context mgr. ViewportContext should be registered as child of viewport tab MainLoop: Fix big whoopsie in main update loop which called editor command mgr update() function twice
  • CommandsContext: Delete move and copy constructors
  • SceneMgr: Do not rely on cached scene names, as user might add scene on it's own (most probably a developer) - fix pointless background group updater in triangulation task
  • Tasks: update comments in triangulation task
  • Cameras: Resolve issues with accessing frames from drive on DS devices
June 1 2023
  • Viewport: Viewport settings popup
  • ViewportContext: Implement change gizmo mode command implements translate, rotate and scale modes for gizmo