Changelog Timeline
Stay up to date with new patches
June 26 2023
- cleanups in tf lite build
- remove protobuff from indirect dependences
- Widgets: Port range slider widget
June 25 2023
- Networking: Possible MessagePack protocol for animation streaming
June 24 2023
- Networking: Implement Websocket support with very basic chat support (for testing) This is a very proto implementation, pushed so i can unlock Piootrek with mobile development
June 23 2023
- pass string by reference
- fbx export fixes
- Config: GetPathToFbxFile should accept string as reference instead of making a copy
- fix tooltip on not readu recording
- corrections for directory creating, fix fbx export path create_directories already checks for path existence
- RecordingList: Small decoration refactor of individual rows in recording list searcher Misc: General refactor of shutdown order, shutdown device mgr before command context to give it a chance to sanely cleanup current recording, also fixes crash due to a
- small cleanup 3f4003717e9978533034debca4264c7c9de17b91
- Estimation: Directly estimate recorded frames without user input The option is gated behind a checkbox in a recording tab, user can choose to save frames to drive and then estimate themselves by pressing the triangulation button or use the new feature to
June 20 2023
- Filesystem: make sure more folders are created when requested
- Filesystem: Create required directories to scenes root folder, fixes crash on first startup
- small tweaks in viewport tab
- Remove outdated comment
- Widgets: Implement SliderFloatWithStep
- Version Update: 0.9.0-ALPHA Viewport is mostly done Calibration, triangulation and recording tasks are mostly done Single camera results working Onto hollistic models, opencl and cleaning up before beta
- Implement application verification & license manager window
- Misc: Slightly refactor Timer struct and fix an issue where it would trigger twice in a row
- ImGui: Implement http button widget
- 95594a180c7988023f5dce9118a23e898ddaa71c buildfix
June 19 2023
- adjustments in viewport transformers panel
- predefined anchors for anchoring
- anchor bones task base
- change frame quality source
- one more crash
- fix some crashes
- Re-implement playback bar