Changelog Timeline

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November 14 2023
  • sbs/fix: maintain SBS aspect ratio, replace line drawings with proper picture (it is still a placeholder)
November 13 2023
  • add basic skeleton model
  • finish hiding implementation of skeletal model data
  • clean-up old SceneTab files as it has been removed completely
  • ui/docking/fix: register recording tab for docking reset and fix logic for docking reset in viewport tab
  • /commit/88603896fcf3ed8d4f94c7972fd0058814d7b042 follow-up
  • interface/feat: interface versioning Store current studio interface version in config file and rename old imgui.ini file if it exists to one with {oldVersion} appended to it
November 12 2023
  • Version [0.9.2] (#165) Please remove imgui.ini files after compiling Additionally: - [x] implement docking for recording tab - [x] add accenting to previewing and show where device preview will lie in the variant window - [x] Deprecate old recording & c
November 11 2023
  • - Assets: add `mannequin.fbx`
November 10 2023
  • hide model implementation
November 8 2023
  • - Shared: link agains `assimp`
  • - Rendering: add placeholder `Renderable` class
  • - Assets: add placeholder AssetLoader
  • - vcpkg: add `assimp` as dependency
  • improve model data with visitor pattern
November 6 2023
  • move stuff around, need to make separate models for basic/advanced
  • remove old data types
November 3 2023
  • koostosh/tracks2 (#167) Track type is now 16bit field with flags for hand-body split and which coordinates are used. This enables joining body parts back together. Plus three new tasks for different smoothing scenarios. Reviewed-on: /pulls/167
  • Location sliders and gizmo now can move bones in specific frame (#160) List of changes: - location sliders and gizmo are now able to move bones - TBS rewrite to generic nodes to allow easy DFS implementation - changed sliders to ImGui::DragFloat3 in B
October 29 2023
  • Commands/Scene/fix: properly notiy tabs about removal and activity change fixes an issue where a tab would be active but not registered as context
October 28 2023
  • Viewport/Docking: Refactor docking code (#162) Implement new default layout of viewport tab Fix a lot of issues with viewports after resetting docking for a window Move SBS and bone props to dedicated window Fix an issue with right click context menu ope
October 26 2023
  • Widgets/feat: Recording list
October 17 2023
  • Misc/fix: Remove some dead code after recent changes
  • Device/feat: Implement camera device IsReady() function, some devices(mobile) take a while to initialize UI/fix: Centralize drawing start recording errors for calib and record tabs
  • Network/fix: Extend remove network device packet Implement a function to remove all devices connected to session then after that refresh device mgr
  • Studio/misc/fix: Move network folder out of utils
October 16 2023
  • tasks tweaks, more metaprogramming
  • UI/fix: typo in /commit/eae0c25362ee1d5becbb786d9d5b48e337a69fe2 display warning when directory is empty, checked wrong variable
  • UX/feat: Add a button that leads to calibration documentation website
  • UI/feat: Add intrinsic calibration file manager(only calibration tab), refresh all devices option