Changelog Timeline
Stay up to date with new patches
December 2 2023
- - Material: change default rasterizer state
- - Rendering: add Camera class
- - CMake: fix dependency files
- - Renderable: missing file
- - AssetLoader: properly set size of embedded shader
- - Material: add renering state field - AssetLoader: force mesh to generate normals/tangents on import if they are missing - AssetLoader: update includes for embedded shaders - Renderable: add Render method
- - Shaders: imgui shaders will be now compiled as a build step, move them to own folder
December 1 2023
- add invalid camera backend as default in CameraHandle
- fix track remove
- ui/fix: reduce size of top tab bar pointlessly taking precious screen space
November 29 2023
- - AIMation: re-order singleton initialization
- - VideoContext: use AssetLoader for imgui material loading
- - AssetLoader: add PrepareEmbeddedResources and create imgui material
- - AssetLoader: assign names to vertex/index buffer handles
- - Rendering: add test shader files
- - CMake: add custom `compile_shaders` step that will collect all *.sc files and compile them to C header file that can be included in project
- - vcpkg: enable bgfx[tools] feature
- separate abstraction levels in tracks, move to shared
November 27 2023
- serialization tweaks, #181 #170
November 25 2023
- viewport/feat: add exporter modal placeholder
- ui/fix: display window menu buttons on the right
- recordings/fix: initialize frames on disk data in recording on recording start viewport/fix: get rid of reconstruction tools window reconstruction/fix: serialize rrd scaling misc: rename TriangulationStatus into EstimationStatus
November 24 2023
- setting allowed mediapipe runners
- finish cleaning up after vcpkg baseline upgrade
- viewport/feat: slightly reorganize playback bar and tracks windows
November 23 2023
- viewport/feat: Engine connectors and gui around it (#179) Refactor viewport layout 1 dockcode a bit to display reconstruction tools at the top Refactor content of said window to kinda adjust its position given the size its going to need Reviewed-on: /pu
November 22 2023
- cmake cleanups
- add multiprocess compilation flag for MSVC
- Remove useless line in AimationPackageInstaller
November 21 2023
- rendering/fix: buildfix after bgfx update